About
A self-taught artist and composer with a particular fascination for film, animation and video games.

Thanks for visiting my page! I’m a self-taught composer, animator and game developer. Originally pursuing a career in animation, I started dabbling in 3D animation at the age of 15 using off-brand software and later shifting to Maya. Due to my fascination with music, I also picked up composing a few years later and ended up working as a film composer due to accidentally finding some success with it in my early twenties.
Today I’ve shifted my focus back to 3D animation, while also picking up game development more recently. I’m hoping to bring my countless obsessions under one roof with the game Lightyears from Home, a game passion-project which I’m currently developing with a small team. You can learn more about the project below or in the Blog, though as of right now I’m preferring to stay a bit more secretive about the project until we have a little more to show for.